View Full Version : Highland Fling Update
Admin1
14-01-2004, 10:57 PM
Highland Fling 5 & 6 have been updated to fix the feature 0 x multiplier during autoplay bug.
http://www.pokiemagic.com/downloads.php
The new version is 16.6.13.1. The games also contain new help files and all of the other recent changes.
Please note that the downloads page now shows dates in red for any games that have been released or updated in the prior 72 hours.
GrandmaBarbie
14-01-2004, 11:09 PM
thxs admin downloaded it as far as i can tell its running fine once again a job well done thxs /webboard/ubbthreads/images/graemlins/award.jpg /webboard/ubbthreads/images/graemlins/award.jpg
Little Angel
14-01-2004, 11:11 PM
Thankyou Admin!
Timetoplay
14-01-2004, 11:41 PM
All downloaded and in working order! Good work once again!! /webboard/ubbthreads/images/graemlins/15cool.gif
Chuck
15-01-2004, 09:04 AM
A problem occurs even with the new update where the feature
countdown timer doesn't stop at zero and keeps counting
negatively.. -numbers and just keeps counting. Have to
stop and restart to clear the problem.
Saniqua45
15-01-2004, 09:38 AM
Admin i had already found a way around that problem but will download the new version. thankx
Admin1
15-01-2004, 10:01 AM
[ QUOTE ]
A problem occurs even with the new update where the feature
countdown timer doesn't stop at zero and keeps counting
negatively.. -numbers and just keeps counting.
[/ QUOTE ]
Does this only occur in ultrafast mode with more than one game running Chuck?
Saniqua45
15-01-2004, 10:53 AM
Admin what is different in MM 5 & 6 and will ya still let us know of what has been changed?????
Lady Bump
15-01-2004, 11:02 AM
admin downloaded updates all fine except mm7 can open does test spins ok but will not play single or autoplay.. music is continuous bell ringing.. previous high scores set to zero again /webboard/ubbthreads/images/graemlins/shh.gif after pressing spin and nothing happening then going to turn the game off a access violation comes up like it does if the game is running and you turn it off. have deleted and downloaded 5 times.. all the same
Voodoo Nanny
15-01-2004, 11:09 AM
/webboard/ubbthreads/images/graemlins/award.jpg have downloaded h f5h f6h the mm567 all running fine thankyou /webboard/ubbthreads/images/graemlins/award.jpg /webboard/ubbthreads/images/graemlins/award.jpg
Chuck
15-01-2004, 04:03 PM
Negative count appears when ultrafast and running two
games simultaneously. Also Maiden's Treasure exhibits
same problem.
Buttonpusher
15-01-2004, 07:52 PM
Well I like the little $ sign that says I have the spins /webboard/ubbthreads/images/graemlins/Woo Hoo.gif just noticed it /webboard/ubbthreads/images/graemlins/dance.gif /webboard/ubbthreads/images/graemlins/dance.gif
Admin1
15-01-2004, 09:36 PM
[ QUOTE ]
Negative count appears when ultrafast and running two
games simultaneously. Also Maiden's Treasure exhibits
same problem.
[/ QUOTE ]
It is the ultrafast simulplay causing the problem. The game is counting its timers in fractions of a second, but the ultrafast mode is not allowing sufficient CPU time to the game with the timer to allow it to detect the precise timer conclusion point, so the timer continues to run. This bug will be corrected with the next release of affected games.
Admin1
15-01-2004, 09:38 PM
[ QUOTE ]
what is different in MM 5 & 6 and will ya still let us know of what has been changed?????
[/ QUOTE ]
Just a minor update Peter - brings them up to latest version and also corrects the white cat feature bugs which have been around for a long while. There are also new help files.
Saniqua45
16-01-2004, 10:15 AM
thankx Admin.
Petals
16-01-2004, 12:44 PM
Howdy. Having trouble with HF6 (16.6.13.1) whereby it is going into negative figures with the timer (came back from lunch to have it -8330!!!).
Hmmmmmmmmmmmmmmmmmmmmmm.
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